AnyPS5 game tracker

Games / Controls

AnyPS5 controls

The keys AnyPS5 uses out of the box, and a builder that writes anyps5-input.ini for you: click + add next to an action, press the key you want, download the file.

With a controller

Plug it in and play. Any controller SDL recognises works, including Xbox and PlayStation pads, and you can connect or disconnect it mid-game. The first one found is used. Sticks and analog triggers are passed through as they are.

Xbox-style padBecomes
A / B / X / Y✕ Cross / ○ Circle / □ Square / △ Triangle
LB / RBL1 / R1
LT / RTL2 / R2 (analog)
StartOptions
D-pad, stick clicksD-pad, L3 / R3

On a DualSense or DualShock the touchpad click works; finger position on the touchpad is not supported yet. The ini file below does not change controller buttons, only keyboard and mouse.

Keyboard and mouse

Blue keys do something by default. Change any action in the table under the keyboard; the map and the file update as you go.

PS5 actionKeys and buttons

Your anyps5-input.ini





The defaults, as a list

PS5Keyboard / mouse
Left stickW A S D
Right stickT F G H (up, left, down, right), or the mouse in mouse mode
✕ CrossEnter or Space
○ CircleC
△ TriangleI
□ SquareLeft mouse button
L1 / R1Q / E or Alt
L2 / R2none / right mouse button
L3 / R3Shift / Ctrl
D-padArrow keys; mouse wheel up and down for D-pad up and down
OptionsEsc
Touchpad left / rightBackspace / Tab
Mouse mode on / offMiddle mouse button
FullscreenF11

How the file works

From the project's input mapping documentation and the default table in its source code, as of 11 October 2026.